On the Floor
It is not always easy or straightforward to choose between HTML5 and native application programming when making a decision on the best technology to use for a mobile application. If you're developing a game and you want to make money from it, the choice is pretty clear: you should develop a native app for the iOS platform and sell it in the Apple App Store. But for many other types of applications, the choice is not as straightforward. Read more...
So I've babbled on in my previous two posts about forestry certification, labeling and working it into the production workflow and still I haven't put one label on one printed piece! Yes - clients are getting interested in being "greener" and a few of those like the idea of really being recognized as such, yet somehow the opportunity to use a label seems to elude me. One recent project is a case in point. Read more...
On the topic of slicing tidy PSDs, I've been using a service lately I came across a while ago called placehold. it. Setting up Forge modules before I fleshed out the layout, which would, inevitably, result in rolling something back. Read more...
If you're designing for the web, and you work in an 'assembly line' environment as I do - whereby designers design and developers develop - you’ll be familiar with the moans and groans developers emit while dissecting a sloppy layout. In an effort to streamline productivity and keep the development time as efficient as possible, I have a few suggestions for designers. Keep your photoshop documents as tidy and organized as possible. Read more...